I appreciate the post, but I actually find the color maze aspect of Tomb of the Mask to be one of its most frustrating parts. It often feels more about trial and error than skill.
While I enjoy Tomb of the Mask, I think the “Color Maze” update actually makes the game a bit too chaotic visually, which can be frustrating. It’s a cool concept, but gameplay suffers a bit.
I appreciate the post, but I think it oversimplifies the game’s difficulty. While the core mechanic is easy to grasp, the later levels require a lot more strategy and precision than just quick reflexes.
I appreciate the post, but I actually find the color maze aspect of Tomb of the Mask to be one of its most frustrating parts. It often feels more about trial and error than skill.
While I enjoy Tomb of the Mask, I think the “Color Maze” update actually makes the game a bit too chaotic visually, which can be frustrating. It’s a cool concept, but gameplay suffers a bit.
I appreciate the post, but I think it oversimplifies the game’s difficulty. While the core mechanic is easy to grasp, the later levels require a lot more strategy and precision than just quick reflexes.